FANTASY

I’m the villain so what

I’m the villain, so what is a fantasy story by Moon Jaein, where a man named Matt Williams, who is a germaphobe and a popular streamer, gets transported to an online game as the villain, Sejin Varlette. The story follows Matt as he tries to survive and adapt to his new role, where he faces the hatred and hostility of the players, the schemes and plots of the other villains, and the absurd and hilarious situations that he gets into. He will also have to deal with his own fears and quirks, as well as his feelings for the heroine, who he is supposed to hate. Will he be able to change his fate and become a hero, or will he embrace his villainy and have fun with it? Read I’m the villain, so what Blurb Below.

I’m the villain, so what Blurb

The acrid scent of incense filled the air, choking the sterile tang of disinfectant that was Matt’s constant companion. The flickering candlelight danced across the porcelain bathroom tiles, casting grotesque shadows that writhed on the walls. He had never been one for theatrics, yet here he was, bathed in the eerie glow, muttering an incantation into a mirrored abyss. “Burning desire,” he whispered, the words foreign and unsettling on his tongue.

Three times he spoke, each invocation sending shivers down his spine. The air crackled with a palpable energy, and the mirror before him shimmered, the reflection distorting like a funhouse mirror gone haywire. Panic flared in his chest, but there was no turning back. With a blinding flash and a deafening CRACK, Matt Williams ceased to exist.

He rematerialized with a gasp, the sterile scent replaced by the earthy musk of damp forest floor. His body, once adorned in designer attire, was clad in rough leather and studded armor. Gone was the familiar weight of his phone, replaced by a wickedly curved dagger strapped to his thigh. Panic escalated into full-blown terror. He had become Sejin Varlette, the infamous villain of his favorite fantasy game, “Chronicles of Aethel.”

Sejin, he soon learned, was notorious for his immaculate hygiene, a stark contrast to Matt, the germaphobe streamer who sanitized his hands religiously. This irony was not lost on him as he gingerly picked at a piece of dirt clinging to his glove. His stomach churned.

His initial days were a blur of confusion and culture shock. He stumbled through his duties as Sejin, a high-ranking commander in the villainous Black Serpent guild, trying to navigate this fantastical world armed only with his wit and knowledge of the game.

But Matt, underneath the fear and disgust, was also resourceful. He used his modern sensibilities to his advantage, devising tactics and strategies that befuddled his opponents. He began manipulating the game’s mechanics, pushing boundaries and exploiting loopholes in ways no AI could predict. His unorthodox approach earned him grudging respect from his guildmates, even the ever-skeptical first officer, a stoic elf named Elara.

However, being a villain wasn’t all fun and games. The weight of Sejin’s past actions pressed down on him. He saw firsthand the suffering his character had caused, the innocent lives lost in his pursuit of power. This dissonance grew deeper as he interacted with the kind-hearted villagers who trembled at the mere mention of the Black Serpents.

Matt couldn’t reconcile the villain persona with his own moral compass. He began questioning his role, his purpose in this strange new world. Was he destined to repeat Sejin’s mistakes, or could he rewrite the script?

Thus began a delicate dance. He continued performing his villainous duties, playing the part to perfection, all while subtly sowing seeds of doubt and dissent within the Black Serpents. He used his charisma and newfound influence to protect the innocent, subtly diverting attacks and mitigating harm.

Elara, ever the keen observer, saw through his charade. A tense standoff ensued, filled with suspicion and veiled threats. But Elara, too, yearned for change. Recognizing the good within Matt, she made a daring gamble, choosing to trust him.

Their unlikely alliance became the catalyst for a rebellion. Matt, leveraging his knowledge of the game’s lore and hidden pathways, guided a small band of disillusioned Black Serpents on a covert mission to expose the true mastermind behind the guild’s tyranny – a corrupted advisor manipulating the guild leader from the shadows.

The ensuing battle was epic, a clash of magic and steel echoing through the ancient forests. Matt fought not as Sejin, the villain, but as Matt, the strategist, the protector. His leadership, fueled by his desire to do right, turned the tide. The advisor was brought to justice, and the Black Serpents, inspired by Matt’s courage, chose a new path, one of redemption and service.

The journey didn’t end there. The ripples of his actions spread far and wide, challenging the very foundation of Aethel’s power structure. Matt, once a reluctant villain, became an unlikely hero, forever marked by his experiences but determined to forge a new future, one where even villains could find redemption.

READ: The Triplets’ Rejected Disabled Mate

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